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Spangler
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Postby Spangler » Fri Mar 11, 2016 11:02 am

Thoughts on Far Cry Primal for PS4?
It looks like the Shangri La sections in Far Cry 4 laid the ground work for Primal. I hated the Shangri La sections in FC4, so Primal holds no interest for me.

Kaiser
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Postby Kaiser » Fri Mar 11, 2016 1:37 pm

Built a massive science-doing, mobile base in KSP. I sent it to the Venus proxy, the planet Eve. its been one design failure after another.
Image
first, not enough ladders to get this Kerbalnaut back up to the door, and Eve's gravity is too strong for the jetpack. So it just has to hang there from now on.
Image
second, the little ship I brought with it doesnt have strong enough engines to lift itself. but at least now that its on the ground I have a place to put that Kerbal to get him back in the Rover.
Image

except the docking port is too far away to rejoin, so its garbage now, and the survey scanner on it is useless, as is all the mining equipment still attached that was only there to refuel the damn thing.

Morkle
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Postby Morkle » Fri Mar 11, 2016 1:39 pm

I've always enjoyed seeing these Kerbal updates. It seems like such an interesting game, but certainly challenging.

tifosi77
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Postby tifosi77 » Fri Mar 11, 2016 1:41 pm

It looks like the Shangri La sections in Far Cry 4 laid the ground work for Primal. I hated the Shangri La sections in FC4, so Primal holds no interest for me.
The tiger was one of my favorite parts of the game, even tho the missions themselves were kinda dumb.

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Postby Shyster » Fri Mar 11, 2016 4:19 pm

Nice rover. I will admit that in all of the time I've played KSP, not one of my Kerbals has ever set foot on Eve. I've sent down plenty of probes and unmanned rovers, but I don't land people unless I have the means to get them back up, and Eve is the toughest planet in the game from which to get into orbit. Not only is the gravity slightly higher than Kerbin's but the atmosphere is pea-soup thick. The atmosphere on Eve at 10,000m is as thick as the atmosphere on Kerbin at sea level, and the Eve atmosphere extends much farther into space. I want to say it takes well over 6,000 m/s worth of ΔV to reach orbit from Eve's sea level.

Playing KSP has certainly taught me that atmosphere in a double-edged sword when it comes to planetary exploration. It makes it much easier to land because you can aerobrake and use parachutes. Landing on Eve barely takes any fuel because parachutes work wonderfully in that soup. But an atmosphere makes it harder to get back into orbit, and the thicker the atmosphere the tougher it gets.

Kaiser
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Postby Kaiser » Fri Mar 11, 2016 4:36 pm

yeah they arent coming back. i think it was at 50/ms before the chutes came out, and was still dropping. I didnt get a chance to see how low because the ground was coming up before i could slow to terminal velocity. luckily i did that in sandbox.

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Postby Silentom » Mon Mar 14, 2016 10:28 am


nocera
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Postby nocera » Mon Mar 14, 2016 12:52 pm

Trigger warning dodint

I think people need to start leaving a trigger warning for dodint when they mention rocket league.
Okay?

The discussion was MS Cross Platform capability and their latest release doesn't do it, despite all the other platforms doing it. Seems pretty relevant, no? I can play against someone with my PS4 if they're on their Windows10 PC. But XBone won't play with that same person, despite MS trying to merge XBone/Win10. They're contradicting their own efforts.
Ahem...

https://twitter.com/rocketleague/status ... 5262471173

Finally. The most interesting aspect of this is the possibility of Xbox/PS4 cross-play:
Cross-Network Play
First, in addition to natively supporting cross-platform play between Xbox One and Windows 10 games that use Xbox Live, we’re enabling developers to support cross-network play as well. This means players on Xbox One and Windows 10 using Xbox Live will be able to play with players on different online multiplayer networks – including other console and PC networks.

Of course, it’s up to game developers to support this feature, and Xbox Live players will always have the option of choosing to play only with other Xbox Live players. We’re thrilled to confirm that Psyonix’s Rocket League will be one of the first games to take advantage of this new capability by enabling cross-network play between Xbox One and PC players, with an open invitation for other networks to participate as well.
http://news.xbox.com/2016/03/14/letter- ... um=twitter

dodint
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Postby dodint » Mon Mar 14, 2016 12:56 pm

Awww yisss.

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Postby Morkle » Mon Mar 14, 2016 12:59 pm

Honestly, with the new consoles I don't know why that's not a new feature. People are always going to brand preferred when it comes to buying a system for the most part.

That opens up all of the player pools, and games may not die as fast. Looking at you Battlefield Hardline.

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Postby nocera » Mon Mar 14, 2016 1:01 pm

Also, if all developers jump on board, this effectively removes the "buy whichever console your friends have" argument. The basis for buying a console will be solely on preference and exclusives.

By the way, I hope there's a way to disable this or to select to play only against Xbox players. Rocket League will be fine, but a FPS would be a nightmare.

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Postby dodint » Mon Mar 14, 2016 1:10 pm

Rocket League allows you to disabled cross platform. Now with three platforms on board I wonder if they'll let you 'disable' certain platforms and not others. I find no real difference between PC and PS4 players, other than you can't text chat cross platform because Sony thought PC gamers would beat up on PS4 gamers on account of the fact the PS4 crowd doesn't typically have a keyboard.

@Craig @Craig @Craig

tifosi77
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Postby tifosi77 » Mon Mar 14, 2016 1:13 pm

@Craig

nocera
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Postby nocera » Mon Mar 14, 2016 1:18 pm

Yeah. Rocket League will be fine as I'm sure a controller is the optimal way to play it. But a PC FPS player would totally slay a console player.

MR25
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Postby MR25 » Mon Mar 14, 2016 1:34 pm

Source of the post The basis for buying a console will be solely on preference and exclusives.
So how would you get console-exclusive gear/stuff to show up on the console that doesn't have it yet?

Destiny, for example, runs a model where PS4 gets certain gear a year before Xbox does, or doesn't get all together. If cross-platform were to happen, how would a company get that gear to load into a console that does not have that gear in its memory/database?

Seems like a potential issue.

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Postby Craig » Mon Mar 14, 2016 1:41 pm

The quasi l-exclusive would go away...or it would just be an exclusive window where one platform gets a release a few months in advance.

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Postby nocera » Mon Mar 14, 2016 2:00 pm

Or it would be handled the same way current DLC is handled. For example, I never buy DLC map packs, so I never play against the people who have those map packs (i.e. COD).

Morkle
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Postby Morkle » Mon Mar 14, 2016 3:51 pm

Yeah. Rocket League will be fine as I'm sure a controller is the optimal way to play it. But a PC FPS player would totally slay a console player.
If you truly cared that much about FPS. I play with a few guys who use mouse and keyboard on their PS4 and absolutely wreck people. Typically, we all play the hardcore setting, but man they can go 64-3 like it's nothing.

Algernon
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Postby Algernon » Tue Mar 15, 2016 4:02 am

Loading my first halo 5 online game up right now as I type


Bought it yesterday and finished the campaign today.


Halo 4 and 3 and 2 were way better but whatever

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Postby Silentom » Tue Mar 15, 2016 8:05 am

Loading my first halo 5 online game up right now as I type


Bought it yesterday and finished the campaign today.


Halo 4 and 3 and 2 were way better but whatever
Man, I haven't played Halo in years. Probably since 2 came out. I think Reach came with my 360 bundle, but I never even tried it. :|

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Postby Craig » Tue Mar 15, 2016 12:10 pm

R.B.I. Baseball makes long-awaited return to stores http://www.thescore.com/news/983482 (via http://thesco.re/theScore_App)

nocera
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Postby nocera » Tue Mar 15, 2016 1:35 pm

Last year's RBI baseball was awful. I doubt 2016 will be much better.

Craig
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Postby Craig » Tue Mar 15, 2016 1:45 pm

You are wrong about part 1, part 2 is probably accurate.

nocera
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Postby nocera » Tue Mar 15, 2016 1:48 pm

On it's own, it's serviceable at best. Compared to The Show, it's downright awful.

Craig
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Postby Craig » Tue Mar 15, 2016 2:04 pm

Well if youre comparing it to a baseball sim, thats your problem. Its a $20 game that is also available on mobile devices.

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